

PS4 players, it seems, will now be left out of the loop for good. Modding is huge for Fallout - and Elder Scrolls -players, with the community contributing vast numbers of useful and superfluous upgrades on a regular basis. Yet Sony has consistently denied the modding update for Fallout 4, based on factors that Bethesda has not disclosed. Just a few weeks ago, the company said that PS4 mods were still " under evaluation," implying that little movement had been made on getting mod support running on the console.

"After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition," wrote the company.īethesda previously announced that it would bring modding to both Xbox One and PS4 versions of these games, but while Xbox One players of Fallout 4 have been altering the wasteland at their leisure for months now, PS4 players have been made to wait impatiently. These decisions were made not by Bethesda, according to a post, but Sony. It’s not just Fallout 4 that is going mod-free on PS4, though The Elder Scrolls 5: Skyrim Special Edition will also ship without previously promised mod support on the console. If a PC gamer is looking to buy a console, they might pick the Xbox One instead, which has allowed for mods in "Fallout 4" since May.Bethesda Game Studios has given up on its fight to implement mods on the PlayStation 4 version of Fallout 4, the developer announced on its website. In that regard, Sony's decision to not implement mods for "Fallout 4" and Bethesda's forthcoming "Elder Scrolls V: Skyrim Special Edition" thwarts some of the progress it may have made in terms of enticing PC gamers. So the net result of those thoughts was PlayStation 4 Pro – and, by and large, a graphical approach to game improvement." "It suggested that there's a dip mid-console life cycle where the players who want the very best graphical experience will start to migrate to PC, because that's obviously where it's to be had. We wanted to keep those people within our eco-system by giving them the very best and very highest. "I saw some data that really influenced me," he said in an interview with The Guardian. Interestingly, Andrew House, CEO of Sony Interactive Entertainment, says the development of the recently unveiled PlayStation 4 Pro was part of a bid to entice PC gamers into the PlayStation ecosystem. In a blog post, Bethesda said, "After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition."
